lisa "tattletale" wilbourn (
thinkerseven) wrote2027-12-15 03:19 pm
permissions and powers opt-in
in character
PHYSICAL AFFECTION: Sure!
PHYSICAL VIOLENCE: Sure, but give me a heads-up first.
ROMANCE/FLIRTING: Lisa likely won't reciprocate, but your character is welcome to shoot their (age-appropriate) shot.
SEXUAL CONTENT: No.
PSYCHIC ABILITIES: Lisa has superhuman intuition. Think BBC Sherlock-style. Yes, exactly that annoying. See below for more information.
MEDICAL INFORMATION: Lisa has a Glasgow smile scar running up one of her cheeks. Otherwise, she is a healthy teenage human.
OFFENSIVE SUBJECTS OR TRIGGERS THAT MAY COME UP: Exploitation, slavery, violence, trauma, body horror, and discussions of insect-related horror are all possible.
out of character
BACKTAGGING: Sure!
FOURTH WALLING: Yeah why not
THREADHOPPING: Go for it
CONTENT I ABSOLUTELY NEED WARNINGS FOR, BUT CAN STILL PLAY: N/A
CONTENT I ABSOLUTELY NEED WARNINGS FOR AND THAT I CAN'T PLAY: Noncon
ANYTHING ELSE: See below for more information relating to Lisa's psychic abilities!
powers opt-in
As mentioned above, Lisa has supernatural abilities. In the language of her canon, Lisa is a parahuman, and her power is supernatural-level intuition. Given a small amount of data, Lisa can extrapolate a large amount of information, to the point where it might seem like she's reading your mind/knows your history/had your credit card information beamed directly into her brain.
Lisa's power is not infallible. In particular, when her power is fed bad data, she comes up with incorrect conclusions. Given that, I love it when Lisa is wrong, ideally in interesting ways.
Since Lisa's power can look a lot like infomodding in the context of DWRP, I will write it as being strictly opt-in for other player characters. To opt-in, please comment below with information Lisa can deduce about your character. The information can be wrong, right, or a mixture of both - whichever you think is best/funniest/most interesting!
Additionally, if you'd like to opt-out of threads with Lisa's power, any other aspect of her canon, or with Lisa altogether, you can do so here by leaving a screened comment below. Thank you!

powers opt-in
more on powers | cw: worm spoilers throughout
Lisa is a parahuman, her universe's term for individuals with superpowers. Superpowers are relatively commonplace in Lisa's universe, and the usual way to obtain superpowers is through what's called a trigger event. A trigger event is a traumatizing experience that causes powers to manifest. The resulting power is in some way related to the trigger. For example, a person whose trigger event occurs in a confined space may gain some power related to the manipulation of space. Lisa herself obtained her powers from such a trigger event, the details of which she will not share unless absolutely forced to. Lisa doesn't even like telling people what her power is!
The paramilitary organization designed to keep parahumans in check has created a number of classifications for these powers, all based on what the powers can do. Lisa's power makes her a thinker, a power that is in some way the product of supernatural cognition. Lisa has no fancy physical abilities - she's not strong, can't fly, can't control minions or the environment around her. Instead, her abilities involve intuition. Lisa has supernaturally good intuition, as mentioned in the above post, which can make it feel like she knows everything at all times and is reading your mind. She cultivates that impression deliberately.
Thanks to this power, Lisa is actually able to help discover where powers really come from: Lisa has an alien parasite embedded into an extra lobe in her brain. This parasite is called a shard. Shards are the functional units of gestalt multi-dimensional alien entities, roughly analogous to cells in the human body. Each shard is dedicated to a process or purpose useful to the entity's overall functioning, from surveillance to coordination to offensive capabilities. The shard determines the general category of power, and the specific parahuman and their trigger determines its expression.
As part of a greater cosmic organism, shards have something loosely analogous to desires. For the most part, shards want to see their powers used in novel ways. This leads shards to nudge their hosts into positions of conflict, as these powder-keg situations breed innovation. In Lisa's case, this means that she is vastly more likely to receive information about the negative aspects about a person or situation than the positive ones. Hosts can be aligned or dis-aligned with their shards depending on the extent to which the host experiments with and uses their power. Lisa is somewhat aligned with her shard: she routinely gives it what it "wants," that is, she is constantly using it and putting it in Situations, but she also deeply resents her shard and does not consider it a part of herself. If shards are a metaphor for trauma (which they are), Lisa is the type of traumatized person who is fully aware that their trauma has lead to bad habits and unhealthy coping mechanisms, but who is nonetheless unable to shake those habits altogether.